Cē̋rthó̄ä Aw̌ber Ni̋ēkēä (/kæ̋ɹðoʊ̯̄æ/ /ɒ̌bɜː/ [trunk (of tree)] [message; note]) is a subtropical Large City located in the Bāwkyoīä Provence of the Hobben.
The name Cē̋rthó̄ä Aw̌ber Ni̋ēkēä is derived from the Goblin language, as Cē̋rthó̄ä Aw̌ber Ni̋ēkēä was founded by Trîbmê Dyegfê Zegfëm, who was culturaly Goblin.
Climate
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a yearly average temperature of 22°C (71°F), with its average temperature during the summer being a warm 30°C (86°F) and its average temperature during the winter being a cool 14°C (57°F). Cē̋rthó̄ä Aw̌ber Ni̋ēkēä receives an average of 270 cm/y (106 in/y) of precipitation, most of which comes in the form of rain during the summer. Cē̋rthó̄ä Aw̌ber Ni̋ēkēä covers an area of nearly 224 km2 (89 mi2), and an average elevation of 3820 m (12532 ft) above sea level.
Overview
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä was founded durring the early 16th century in summer of the year 1518, by Trîbmê Dyegfê Zegfëm. The establishment of Cē̋rthó̄ä Aw̌ber Ni̋ēkēä suffered from several major issues, resulting in the need to develop many solutions to basic problems. Problems such as a lack of fresh water, logistical support, poor quality tools, and the odd monster or two. Howeaver, these were overcome in time.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä was built using the conventions of Goblin durring the early 16th century. Naturaly, all settlmentss have their own look to them, and Cē̋rthó̄ä Aw̌ber Ni̋ēkēä is no diffrent. The city's buildings feature timber and earth construction, with most buildigns first floors resembling mounds of earth, with subsequent floors appearing as elaborate log cabins, with each building forming a tiered pyramid of sorts fromed from the stack of rectangular, peek roofed cabins. Most wooden bracing, support, and trim is carved with decorative knotwork, and the larger structures even feature painted trim which emphasises the knotwork.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä is is constructed arround a series of spacious cobblestone mainstreets which form concentric circles, with smaller strait roads linking the circiles to each other at varrious points. The city has a defencive wall made from querried stone. The wall is equipped with a full set of battlments but the nature of its construction methodology leaves it somewhat vulnerable to siege equipment. That said, the city is well defended against anything short of an army. Cē̋rthó̄ä Aw̌ber Ni̋ēkēä's cost-cutting-focused defences are suffering from significent damage, so much so that examples can be pointed to no matter which section one might have within their line of site, and most of which render sections inoperable at present.
A look around Cē̋rthó̄ä Aw̌ber Ni̋ēkēä gives you an uneasy feeling. Everything is just a little too worn down, a little too dirty, or both. No one makes eye contact. Kids play quietly, but happily. Occasionally a passerby glances at you out of the corner of their eye, staring just long enough for it to be uncomfortable. A second look around Cē̋rthó̄ä Aw̌ber Ni̋ēkēä makes it abundantly clear the city suffered something horrible some time ago. It's as if the town itself is depressed. Smiles are few, cheer is nowhere to be had.
Civic Infrastructure
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä possesses a Aethary Link for its accademic, government, and financial institutions. Public Aethary access is available through one or more of these intitutions.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has an animal control department which works to enforce local ordinances relating to the control, impoundment, and disposition of animals.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Cē̋rthó̄ä Aw̌ber Ni̋ēkēä. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Cē̋rthó̄ä Aw̌ber Ni̋ēkēä's parks.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Cē̋rthó̄ä Aw̌ber Ni̋ēkēä.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a government-funded child care program, overseen by the local Department of Nursemaids, which is responsible for providing childcare to working-class citizens according to local ordinances.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a Guild of Nurses, which is tasked with caring for the elderly and infirm in accordance with local ordinances, religious values, and customs.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a Department of Firefighters, which is responsible for organizing fire fighting efforts during a fire and enforcing local ordinances relating to fire safety.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Cē̋rthó̄ä Aw̌ber Ni̋ēkēä's public wards, blessings, and other arcane systems.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has an Millitary Academy which trains military officers and specilists.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Large City. Cē̋rthó̄ä Aw̌ber Ni̋ēkēä's grid is powered by an arcane means.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä's old civil lighting system was converted to Galvanic Lamps recently, and expanded to provide nighttime illumination to all city streets.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a first rate hospital which caters to anyone in need of long term medical care.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a library, which keeps a large collection of books, scrolls, and archives all manner of physical items. While not open to the public, the librarians and scholars employed by the library will assist anyone with their research needs, and wealthy individuals can purchase membership to access the library's materials themselves. In spite of being generally closed to the public, the library has a room with several Aether Linked devices available to the public during business hours.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Cē̋rthó̄ä Aw̌ber Ni̋ēkēä's natural decorations nor waterways.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a Guild of Roadworkers, who are responsible for maintaining the roadways and public paths within town. They also have the duty of enforcing all civil laws relating to the roadways.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä is home to a University which provides higher education in a variety of fields, and also serves as a research institute for those same fields.
Cultural Notes
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä's bank was built using a different architectural style from the rest of the town. The style used is admittedly strange and non-linear style rooted in defiance of symmetrical shapes. It championed the creation of buildings with a unique visual appearance. the structural norms of classic buildings and deforms or moves away from elementary architectural principles. By including non-linear designs processed into its buildings and favoring fragmentation, this style expressed a form of controlled chaos. Its buildings appear out-of-the-ordinary, draw the eye in immediately and sometimes create a feeling of strangeness. These distorted shapes and structure are not reserved to the building’s outer facade, they destabilize interior elements too, favoring minimalism and play on people’s perceptions by injecting a futuristic touch.
Due to the actions of local Kami, winter is long in Cē̋rthó̄ä Aw̌ber Ni̋ēkēä.
The Apallie near Cē̋rthó̄ä Aw̌ber Ni̋ēkēä are known to be more aggressive than normal.
Cē̋rthó̄ä Aw̌ber Ni̋ēkēä's citizens partake in a curious ritual relating to their local kami. It takes place in spring and involves sacrificing an animal to channel Mysticism energies of tier 2 via throat chanting.
Economy
The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.
Agriculture
Dairy Farmers: 101
Farmers: 152
Farm Laborer: 295
Hunters: 190
Milk Maids: 126
Ranchers: 70
Ranch Hands: 145
Shepherds: 129
Farmland: 214996 m2
Cattle and Similar Creatures: 13304
Poultry: 159651
Swine: 10643
Sheep: 532
Goats: 106
Horses, Mounts, and Beasts of Burden: 5321
Craftsmen
Arms and Toolmakers: 113
Blacksmiths: 120
Bookbinders: 65
Buckle-makers: 70
Cabinetmakers: 115
Candlemakers: 166
Carpenters: 174
Clothmakers: 147
Coach and Harness Makers: 56
Coopers: 136
Copper, Brass, Tin, Zinc, and Lead Workers: 74
Copyists: 52
Cutlers: 45
Fabricworkers: 118
Farrier: 343
Furriers: 34
Glassworkers: 177
Gunsmiths: 109
Harness-Makers: 50
Hatters: 103
Hosiery Workers: 37
Jewelers: 59
Leatherwrights: 133
Locksmiths: 52
Matchstick makers: 79
Musical Instrument Makers: 79
Painters, Structures and Fixtures: 65
Paper Workers: 72
Plasterers: 72
Pursemakers: 87
Roofers: 56
Ropemakers: 53
Rugmakers: 50
Saddlers: 96
Scabbardmakers: 125
Scalemakers: 59
Scientific, Surgical, and Optical Instrument Makers: 34
Sculptors, Structures and Fixtures: 51
Shoemakers: 52
Soap and Tallow Workers: 180
Tailors: 322
Tanners: 67
Upholsterers: 72
Watchmakers: 67
Weavers: 166
Whitesmiths: 43
Merchants
Adventuring Goods Retellers: 38
Arcana Sellers: 36
Beer-Sellers: 69
Booksellers: 85
Butchers: 133
Chandlers: 133
Chicken Butchers: 163
Entrepreneurs: 55
Fine Clothiers: 136
Fishmongers: 140
Florists: 32
Potion Sellers: 95
Resellers: 221
Spice Merchants: 70
Wine-sellers: 100
Wheelwright: 83
Woodsellers: 51
Service workers
Bakers: 266
Barbers: 226
Coachmen: 79
Cooks: 204
Doctors: 105
Gamekeepers: 87
Grooms: 45
Hairdressers: 171
Healers: 145
Housekeepers: 156
Housemaids: 231
House Stewards: 156
Inns: 51
Laundry maids: 98
Maidservants: 190
Nursery Maids: 98
Pastrycooks: 177
Restaurateur: 253
Tavern Keepers: 204
Specialized Laborer
Ashworkers: 73
Bleachers: 47
Chemical Workers: 30
Coal Heavers: 102
In-Town Couriers: 123
Long Haul Couriers: 123
Dockyard Workers: 106
Gas Workers: 26
Hay Merchants: 45
Leech Collectors: 149
Millers: 110
Miners: 123
Oilmen and Polishers: 84
Postmen: 118
Pure Finder: 70
Skinners: 156
Sugar Refiners: 31
Tosher: 79
Warehousemen: 183
Watercarriers: 114
Watermen, Bargemen, etc.: 156
Skilled Laborers
Accountants: 66
Alchemist: 82
Clerk: 104
Dentists: 53
Educators: 149
Engineers: 73
Gardeners: 54
Mages: 40
Plumbers: 57
Pharmacist: 64
Professors: 23
Scientists: 39
Wizards: 23
Civil Servants
Adventurers: 51
Bankers: 75
Civil Clerks: 113
Civic Iudex: 59
Consultants: 34
Exorcist: 123
Fixers: 61
Kami Clerk: 99
Landlords: 103
Lawyers: 64
Legend Keepers: 91
Militia Officers: 591
Monks, Monastic: 152
Monks, Civic: 156
Historian, Oral: 115
Historian, Textual: 64
Policemen, Sheriffs, etc.: 133
Priests: 253
Rangers: 70
Rat Catchers: 82
Scholars: 81
Spiritualist: 102
Slayers: 30
Storytellers: 186
Military Officers: 197
Cottage Industries
Brewers: 161
Comfort Services: 204
Enchanters: 59
Herbalists: 61
Jaminators: 166
Needleworkers: 197
Potters: 91
Preserve Makers: 171
Quilters: 73
Seamsters: 313
Spinners: 166
Tinker: 60
Weaver: 143
Artists
Actors: 57
Architects: 21
Bards: 83
Costumers: 31
Dancers: 62
Drafters: 34
Engravers: 43
Fine Furniture Carpenters: 25
Glaziers: 54
Inlayers: 49
Musicians: 156
Painters, Art: 27
Playwrights: 56
Sculptors, Art: 47
Wood Carvers: 183
Writers: 183
Produce Industries
Butter Churners: 197
Canners: 156
Cheesmakers: 190
Ice Merchants: 24
Millers: 108
Picklers: 91
Smokers: 68
Stockmakers: 59
Tobacconists: 83
Tallowmakers: 120
20216 of Cē̋rthó̄ä Aw̌ber Ni̋ēkēä's population work within a Foundational Occupation.
1107 work in Agriculture
4495 work as Craftsmen
1640 work as Merchants
2942 work as Service Workers
2048 work as General Laborers
827 work as Skilled Laborers
3085 work as Civil Servants
1865 work in Cottage Industries
1111 work as Artists
1096 work in Produce Industries
30873 of Cē̋rthó̄ä Aw̌ber Ni̋ēkēä's population do not work in a formal occupation, but do contribute to the local economy. 2128 (4%) are noncontributers.
Points of Interest
Some important ruler or leading figure resides in the community. This may be the seat of a regional lord, or it could be the traditional residence of a high priest, great magus, merchant house, or other wielder of influence. The community itself may or may not be under their direct control, but the wishes of the august figure must be acknowledged by the locals.
The roads leading into Cē̋rthó̄ä Aw̌ber Ni̋ēkēä possess a great number of switchbacks. While designed for defense, they mostly wind up pissing everyone trying to take goods to town right the hell off.
POI
History
The the a crop of Abjuration, an a crop imbued with notable amounts of Abjuration energies was created near Cē̋rthó̄ä Aw̌ber Ni̋ēkēä by in time immemorial, reportedly some time during the late 2nd century.